Storm King's Thunder (Dungeons & Dragons)
G**A
SKT is an easy to run adventure for DMs
Packaging could have been less tighter since I had a hard time taking the book out, while trying to avoid damaging it.The book's quality is splendid.Speaking for the adventure itself. This is good buy for new DM looking for an adventure book to use after the starter set. It has multiple adventures paths for players to explore. So each group is sure to encounter something different.
G**Y
Great after Waterdeep: Dragon Heist
I've been running a campaign for some friends for a while, one of them is a Goliath! I've had this book in my sights for what seems like nearly a decade, and while I already have it on dndbeyond, I decided to get a physical copy to help me with session prepping. I don't want to cast doubt on how long dndbeyond will last, but digital goods sometimes concern me and so I've bought several modules that I already own physically to have myself.At some point in the distant future, D&D will have to evolve into the 6th edition. One thing I've learned from my parents and those who've played the earlier versions of the game is that you can reflavor and re-use old adventure content with new systems. That provides a value for me as a DM (Dungeon Master) to be able to have modules like Storm King's Thunder (SKT) on my shelf.---More about the actual module itself. It's possible to run the adventure from Level 1, since chapter 1 is kind of made for bringing characters into the story and so the back of the book will say "Intended for characters level 1 - 10" or so. If you read the book, it suggests at some points that the characters will actually be level 11 by the end of it.As well, there is a part of the campaign where you choose between the different kinds of giants to go face off, and if you're familiar with Waterdeep: Dragon Heist, you can actually use all of the sections instead. Nothing in a module is "sacred," alter it to your parties needs! It may be worth considering asking the party if they're interested in the long haul, but considering the complaints of D&D being unbalanced or less fun after level 13, this is likely where a lot of players will have the most fun. Go for it!This campaign takes place in North West Faerun, which is where Waterdeep is located. That means Icewind Dale, Waterdeep: Dragon Heist, Waterdeep: Dungeon of the Mad Mage, and several other adventures take place in the same general area. You can easily connect lower level adventures from this region into Storm King's Thunder by sewing seeds with rumors like... "Farms in the region have been attacked by Hill Giants!" "Did you hear? Apparently an important storm giant was slain on an island." By the time your characters hit level 5, you can start in Chapter 2 of the book (definitely read everything before Chapter 2) and get going.The map quality is good, the descriptions of the NPCs and their backgrounds is phenomenal, and the setting is very exciting.As for the book itself, I received one slightly warped with a tiny bit of a bow curve in it, but it's not really a big deal and can be fixed by leaving weight on it for a while. Otherwise, the print quality, texture, and contents are excellent. Nothing printed upside down, no major deformations or cuts, properly bound, no missing pages, and everything is in order.The product gets 5 stars from me, it's everything I expected and in perfect condition.
J**N
La mejor campaña de 5e
Creo que es la mejor campaña que ha sacado wizzards, hermoso arte y divertidas aventuras
C**N
Molto bella
Avventure ben fatta che amplia il mondo di D&D. Peccato per la mancanza della versione italiana
B**Y
An really great read with amazing maps
I have absolutely loved reading this one. The quality is top notch. The pages are all watermarked with runes, and the maps are works of art. The maps are fun to read, and there are some clever puzzles and contraptions.I wish they would have included a picture and stat block for the main enemies, instead of just saying "its a fire giant except..." It was a bit of a let down. But, otherwise it is really worth the read.Now, how it is to play Im not sure. I dont think my group is ready for it, but I am looking forward to trying.
L**T
Campanha perfeita!
Ainda estou jogando a aventura com meu grupo, estamos no capítulo 4 e todos estão adorando a aventura e todas as suas possibilidades e caminhos. Confesso que comecei a conduzir a campanha usando um pdf do livro, mas gostei tanto do material que não pensei duas vezes e comprei o livro. Com isso, eliminei totalmente notebook da minha mesa e agora só usamos livros mesmo. A qualidade dos livros são excelentes, mas senti falta de um detalhe nesse livro. Mapas. Os livros da 4ª edição sempre vinha com mapas, tanto de Fareûn como de áreas para combate. Entendo não haver a necessidade de mapas de combate, incentivando mais os combates descritivos do que em grid, mas eu sinto realmente falta de mapas das regiões e cidades, porque da uma vida bem maior aos jogadores. Imprimi os mapas e eles tem junto com eles sempre para acompanharem aonde estão, da um senso de localização bem melhor.Mas enfim, num geral, a campanha é perfeita, o material excelente e recomendo comprarem sempre livros, por mais que os preços não sejam tão acessíveis, mas realmente vale a pena.
Trustpilot
1 week ago
2 days ago