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RISK: StarCraft Collector's Edition combines the classic strategy of RISK with the thrilling universe of StarCraft, allowing 2-6 players aged 10 and up to engage in strategic warfare as they battle for control of the Koprulu Sector.
L**E
Great Game with a few relativy
I just got my copy yesterday and already I've played 3 games. My friends have included some feedback as well, and I will include that in the review.There are definitely a lot of things I really like about the game, and a few things I wish were better but for the most part don't detract from the gaming experience or do so in a minor way.First of all, I should note that I've grown up playing the standard version of RISK, and that I have never played any variations of that.With that said, I really like the added mineral fields, achievements, and card dynamics; these add a lot of replayability and excitement to an already great game.For the most part the game, in Total Domination mode, plays like the traditional RISK, except that there are also mineral nodes you more or less have to fight over, which adds a very interesting dynamic to the game. The achievement bonuses are also definitely worth fighting for as well, but usually come more in the mid to late game and are quite powerful.The layout of the map is really cool, and is top-down mirrored version of RISK; North and South America equivalents (now Auir and something else) are on the right side of the map, and Asia and Australia (now Char and Zerus) are on the left; Europe and Africa are also reversed. With that in mind, the routes, continent bonuses, and number of controllable provinces are exactly the same (different in shape and size, yes, but still the main theme and mechanics are intact).I really like that you can visit moons and asteroids in the game. Even though it's a minor thing, I thought it was cool and that it has a bit of that StarCraft flavor in it.I also really like that there are multiple viable game modes, such as Total Domination or Command Room (which I believe allows you to use the bonuses on the cards in the deck, but I could be mistaken).The pieces are really well designed. When I first held the pieces I was thrilled at how the different races felt, and I definitely like the models and chosen design of those, such as Marine, Tank, Zergling, Hydralisk, Zealot, and Stalker. The Heroes unfortunately are unimpressive.One of the major things this game lacks in is easily identifiable units and pieces, especially against the relatively gritty backdrop of the gameboard. I think it would have been much better if the colors and silhouettes stood out a bit more both on the board but also for the pieces. For example, the Terran Command Center looks almost identical to the Tank. The Yellow is virtually indistinguishable from the (light) Orange. The mineral clusters can easily be confused with the Blue units. Also, the achievements and tokens can easily be lost if dropped on the gameboard.My last critique is that the plastic pieces, playing cards, and board seem to made of pretty cheap material. The worst offenders are the cards and plastic pieces. I can appreciate how expensive it would be to create more durable and tangibly-satisfying pieces, especially with so many pieces, but at the same time I suppose it's worth noting. I would have gladly paid $20 more for higher build quality, especially for a game I intend to keep for many years.I've recently learned that the game mechanics are essentially that of other RISK Variants. I'm a bit disappointed to hear this, but at the same time I am glad that the mechanics actually do fit so well and make sense in the StarCraft universe, such as fighting for mineral nodes and gaining achievements.Overall, I find the game exciting and I am looking forward to playing it more. So far my friends have enjoyed the game and they are also looking forward to playing it this New Years! :)
U**D
Wonderful for anybody who loves strategy - Especially Starcraft fans!
Several years back I received Risk: Starwars Clone Wars Edition for Christmas. Now i am a huge starwars fan and Risk is my favorite board game. i was excited to play it at first but as i began playing it realized that i just didn't like it that much, it didn't compare to the original for me. for one, the in my experience whoever played as the republic seemed to win, even with the order 66 element for the separatists, and another thing: the board was ugly and uninspiring, and totally different from regular risk. capturing what amounted to green squares didn't have the same impact as world territories.USAopoly could have gone this same route with the Starcraft Edition, but they didn't. instead they played it safe, but wonderful. they got a perfect balance of unique Starcraft elements, and that time tested risk formula that makes this a totally viable alternative to standard risk, something that my other special edition risk just couldn't be.first and in my opinion best: the board is gorgeous. 6 planets are divided into territories and wow, these planets look amazing. the other important thing to note is that this board is EXACTLY the same as the standard risk board, only flipped, all the territories touch the same territories and stuff, each planet has the same amount of territories as the continents in standard risk, etc. it may look way different at first glance, but it is exactly the same. this is great, it makes it that much easier to jump into this new edition.now the new edition has a bit of a learning curve for classic risk fans. i have never played the 2008 risk re-imagining, but it sounds like this version is pretty similar to that. but for somebody who only knows the old style well, this was confusing at first. but after a one manual guided play-though we were ready to go! so yes, it has a learning curve, but not too bad. now that i understand it, i will be able to teach others fairly easily.well i don't have much to say apart from that that hasn't been said in other reviews already, my order arrived in perfect condition, with all of the correct pieces. the race specific cards are great, the pieces are quite awesome (although i'm not a huge fan of the siege tank, its a bit too fat for my taste, a minor gripe all in all though.) I am a HUGE Starcraft fan so this is awesome.i wont say this is the end all be all edition of risk, nothing will replace the classic for me, but i feel like this is the version my friends and i will play when we don't have 4-5 hours to spend on a game haha, this one goes by much faster if you aren't playing classic style. so great, its neither better nor worse than classic risk in this fans opinion, i could not have asked for any more!
E**
Genial
Execelente juego de mesa
A**R
great Game, calibrated so even better than the real ...
great Game, calibrated so even better than the real game. And you can also play with the old rule on it if you want a long battle :) Fan of starcraft and fan of risk, so I am a real fan of this game!
F**K
Genial!
Ein absolut geniales Spiel für Fans des Computerspieles (StarCraft 2).Risiko ist nicht nur stumpf mit anderen Figuren und einer neuen Karte nachempfunden, sondern auch um neue Bereiche (z.B. Heroes oder dass die "Einheitenkarten" auch im Kampf eingesetzt werden können und dabei zuweilen massiven Einfluss nehmen können) erweitert.Ich finde das sehr gelungen und freue mich auf viele spannende Abende. In diesem Sinne: En taro Tassadar!
M**N
Pour les fans de risk et de starcraft
Ce jeu est une évolution du Risk, dans le bon sens. Il y a des cartes bonus qui permettent de faire évoluer son armée rapidement ou de se protéger ou attaquer efficacement, de détruire rapidement les unités ennemis, de contourner un obstacle... Pour gagner la partie il ne faut pas réaliser un objectif mais trois en plus contrôler sa base, bien plus amusant que de réaliser un seul but secret aux yeux des autres. De plus pour chaque objectif atteint on obtient un bonus permanent ce qui devrait motiver ceux qui d'habitude dans une partie de Risk normal ne font qui regarder et détruire les autres une fois entretuer.Les figurines de Kerrigan, Raynor et Zeratul sont très bien réalisées mais les couleurs des armées Protoss (jaune et orange) me paraissent étrange... (Zerg : marron et violet, Terran : bleu et rouge)Les règles peuvent être impressionnantes mais cela reste assez simple tout de même, des joueurs de Risk expérimentés seront très enthousiastes sur ce nouveau challenge inhabituel.Attention jeu, cartes et règles entièrement en anglais ;)
J**O
Compra Imprescindible
Como dijo un amigo mío: Mis dos juegos preferidos en uno sólo.Imprescindible para los amantes del Risk y Starcraft. Reune lo mejor de los dos juegos, por un lado la mecánica del Risk, con la estrategia de Starcraft. Muy bien realizadas todas las figuras y tarjetas del juego.El envío, servicio y precio todo perfecto.
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