🎮 Join the Mythical Adventure!
Myth is a fully co-operative board game designed for 2-5 players, offering an engaging fantasy experience that lasts approximately 2 hours. Perfect for game nights, it encourages teamwork and strategic thinking.
N**E
It's really a 4 and 3/4 stars but Awesome!
It's really a 4 and 3/4 stars, but none the less probably the most enjoyable board game I've played.Pros:1. No need for a GM, Keeper, or anything like that. Which, in a way is a con (see below #1 below).2. Truly a co-operative game and when played with friends who really care about the game - it's a tremendous amount of fun! You can sit down and chat about strategies and get the most our of your characters!3. The production value is very high! The art is amazing.4. I own many of the other miniature board games like Mansions of Madness and Doom and played many others like Wrath of Ashardalon and Elder Sign - Myth is much more involved than any of those games and possibly my favorite (Thought I love being the Keeper in Mansion of Madness).5. Replay-ability out the waaaaahhhh zooooo! And can create your own adventures.6. Doesn't take itself too seriously... you'll know it when you see it.7. Characters can be saved from one play session to the next.Cons:1. Rules, yes even with all the help guides online - it's still a bit cumbersome and not organized well. Once you understand them - they still seem to need refinement. But they are easy adaptable to "house" rules.2. Pricier than others even at $75 on sale.3. Too many bits and bobs. There is stuff everywhere and the "checklist" of things to do every time something happens is a bit annoying.I play DnD 3.5e / Pathfinder, this is a great substitute for getting people together and killing some enemies without the need for a GM - everyone has fun. I love it.
J**.
Great storytelling mechanics ruined by laziness.
We don't play it anymore. So much ambiguity concerning the rules. We played it once, and now just use the miniatures and 12x12 tiles, npc symbols, etc, for our DnD Campaign. After going through some walk-through videos online, it felt like I had wasted two hours, and over $70 that I will never get back. Its a shame, because the storytelling mechanics, how the world basically runs itself without a gamemaster/dungeonmaster, is *wonderful*, as is the artwork on the map tiles. Unfortunately, some of the game mechanics are just broken, and the PDF's on the company website, and videos don't help. I feel as though the first wave of customers who bought this game are functioning as beta testers, but who will never get our investment back. The game was simply handed to family members of developers (which the developers acknowledge in the rulebook), and it was called all good.
D**3
no good
The only reason I gave it 2 stars instead of 1 is: it does not require a dungeon master/overlord1)The rulebook is not very good and can be downright confusing.2)Had to watch the walkthrough play and walkthrough set-up on the manufacturer website and still its confusingGood concept poor execution
J**A
Good game Terrible Rule book
Good game Terrible Rule book. had to look a lot of stuff on line and through FAQ's to get correct info.
J**D
Great game better rules on the games website
I am going to start by saying I very much enjoy this game. It is a fun game that you can play by yourself or with a group of friends without having one player to control the scenario or monsters because the monsters have their own parameters. If you enjoy games like descent or star wars imperial assault and are tired of having to run the game this is a great game for you. THERE ARE A NEW SET OF RULES ON THE COMPANY'S WEBSITE THAT ARE EASIER TO UNDERSTAND. I recommend downloading those and using the rulebook that comes with the game for pictures. The game has beautiful minis and amazing artwork.
D**N
I love this game
I love this game! Using the rules in the box is a bit troublesome, but using the excellent resources from Megacongames.com, plus excellent community support on BoardGameGeek.com, this game is great. It is very flexible in play style. There is a lot to like and great support. The developer has just finished a Kickstarter (I think you can still get in) and they have some awesome add-ons coming down the line. I look forward to a long replay value. The components and build quality are great. So much to like. I can play this alone (using two characters) or team up with up to four others, and the best part, I don't have to act as the DM! Very happy I found this game!
M**G
Girls play games too, but apparently they aren't supposed to play this one!
I saw them at PAX East 2015. Game looked awesome, but there is only 1 female character! My wife and daughter are totally turned off by the whole thing now and frankly, so am I.
J**N
Needs an "INTERNET CONNECTION REQUIRED" disclaimer
I backed this on Kickstarter and have tried to play a few times after reading the rule book and watching about 2 hours of YouTube setup and gameplay videos.First off, the miniatures, map tiles, tokens, all that stuff is great. Top-notch. They clearly know what they're doing from the art side of things. For that alone, I give this game 2 stars.To try and sit down to play the game using only the ENORMOUS 64-page rule book included with the game is an impossible task.Surface level example that represents all the issues with the game: One of the overpowered trap types is a poison dart trap. The rule book says getting hit by it causes poison. There is a poison status marker, a number of things that cure poison, a monster immune to poison, etc. all listed in the rule book but nowhere in the rules does it tell you what "poison" means to your character. For that, you need to download one of 7 PDFs available on their website.Your time is worth more than the 5 hours required to adequately learn this wholly unremarkable miniatures game.
Trustpilot
2 months ago
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