Full description not available
J**E
A Great Adventure Path
Very well laid out
S**.
Great Campaign for SIFRPG
This book makes you delve into one major secret of an age till now untold of in this roleplaying game. The cover art is astonishing and the whole book is really good. I only wonder if this is what SIFRPG fans were expecting most.
J**A
An epic campaign, very much in the style of George R.R. Martin [SPOILER FREE]
Although the Amazon title for this supplement for the Song of Ice and Fire Roleplaying Game uses the word "adventure," this book really contains a series of multiple interconnected adventures tied together by a single epic, campaign-worthy story arc. You get much, much more than a single "adventure" in this book!Without offering any spoilers, here's an overview of the Dragon's Hoard campaign. The adventures in this book are inspired by a throwaway line from the first book in George R.R. Martin's fantasy series and hearken back to the last days of the Targaryen dynasty, when Robert's Rebellion against King Aerys II was gaining momentum and all of the Seven Kingdoms were in disarray. Drawing inspiration from events of long ago was kind of genius, since so many of George R.R. Martin's own story lines from the novels hinge upon things which happened during the same period (e.g., John Snow's parentage, the legitimacy of Griff's claim to Targaryen blood, etc)-- giving the player characters their own mystery dating back to the days of Robert's Rebellion feels very much in the spirit of the original series.The adventures themselves are set throughout the Seven Kingdoms and the free city of Braavos, and do a great job of presenting players with a wide variety of different challenges over the course of their travels. Some scenarios can be solved with brute force, others through logic and deduction, while still others require a deft amount of diplomacy, subtlety, and tact. Presenting such a wide variety of challenges ensures that each of your players will have ample opportunity to contribute to the overall success or failure of their House throughout the campaign, whether they're a brave knight or a scheming householder or a pious septon, practically guaranteeing that everyone at the table has at least a few chances to be the story's hero. This balanced approach to the game is extremely important in any Song of Ice and Fire campaign, since it prevents anyone from being left out.Most of the adventures in this campaign can be interspersed with your own original adventures, if desired, allowing the campaign story-line to be inserted gradually into an existing campaign; the overall story arc is such an important part of these adventures, though, that they probably wouldn't work very well as stand-alone scenarios without undergoing a major overhaul. To me, this seems like a massive waste of time, especially since the campaign is already so well thought-out and beautifully-written-- there's no reason to buy a campaign supplement as good as this one and then use anything less than the full campaign. A couple of the adventures in Dragon's Hoard are time-sensitive races against the clock, and really need to be run consecutively with each other. The campaign itself works best with a little advance set-up, in terms of introducing some non-player characters to the group ahead of time, especially if some of these characters can be incorporated into the players' household during house creation-- although there are also tons of great suggestions for introducing this campaign to an existing game, without any advance setup.One thing that I really liked about Dragon's Hoard is that the rewards at the end of the campaign can be adjusted to suit the style of your game. It's possible for players to acquire vast wealth, or heightened status, or legendary fame, or some combination of the three, if they make solid decisions throughout the course of the game. This open-ended approach also allows the GM to tailor the rewards to suit the players' expectations and in proportion to their in-game accomplishments.Without a doubt, this is one of the best published campaigns that I've ever seen for any roleplaying game. The amount of thought put into this campaign's design truly sets a new standard for roleplaying game adventures. I strongly recommend Dragon's Hoard to any Song of Ice and Fire GM who is looking for an extended adventure campaign for his or her group. You won't be disappointed!
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