🚀 Unleash your inner space commander!
Asmodee Eclipse is a thrilling strategy board game designed for 2 to 6 players, where you control an interstellar civilization and compete for dominance. With a playtime of approximately 90 minutes, this game combines strategic depth with ease of use, featuring no assembly required and a compact design for convenience.
Product Dimensions | 27.94 x 8.89 x 40.64 cm; 2.76 kg |
Item model number | ECLI01USASM |
Language: | English |
Number of Game Players | 6 |
Number of Puzzle Pieces | 1 |
Assembly Required | No |
Batteries Required? | No |
Batteries Included? | No |
Material Type(s) | Cardboard |
Remote Control Included? | No |
ASIN | B006L7KIWG |
M**J
Ganz großes Brettspiel
Eclipse ist das bisher beste Strategie-Brettspiel das ich je gespielt habe. Das erste studieren der Regeln ist etwas mühsam, wobei das Spiel um einiges einfacher zu verstehen ist als es auf den ersten Blick scheint.Sind ein, zwei Spiele gespielt ist der Spielablauf sehr übersichtlich und verständlich. Es gibt verschiedene Wege zum Sieg, die auch relativ ausgeglichene Chancen haben. Die verschiedenen spielbaren Rassen tragen zusätzlich zur Abwechslung bei. Auch nach vielen Spielen kann ich sagen dass das Spiel spannend und abwechslungsreich bleibt.Die Materialien sind sehr hochwertig. Auch wenn mich der doch recht hohe Preis anfangs etwas abgeschreckt hat, finde ich dass es das Spiel auf jeden Fall Wert ist. Preis/Leistung stimmt.
K**Y
Molto ben studiato
Il gioco è un po' ostico all'inizio da capire, è bello 'polposo' e ovviamente richiede un po' di studio per essere capito a fondo.Una volta afferrato il 'succo' delle regole ci si rende conto che in realtà è molto lineare e che il tabellone e tutti i token sono molto esplicativi pur nella loro semplicità.Gioco molto bello, tante possibili vie per ottenere la vittoria e le differenti razze garantiscono alta rigiocabilità e la durata predeterminata di 9 turni rende il titolo lungo ma non eterno (2-3 ore a partita).Consigliato!
R**Y
10 Things I Like, 5 Things I Don't Like About Eclipse.
I've played quite a few games of Eclipse now, and have decided it's about time for a review. Eclipse is what is known as a 4X game: explore, expand, exploit, and exterminate. The game is won, not by conquering your opponents; although that certainly helps, but by accumulating the most victory points.The following are 10 things I liked and 5 things I did not like about Eclipse.1. There is a turn limit. You have nine rounds to establish your place in the galaxy; make them count! Players take turns doing actions such as, Exploring, Establishing Influence over systems, Researching new technologies, Upgrading their ships, Moving across the galaxy, and Building new ships. Once all players pass and combat is resolved, the next round starts. I feel it's a good balance of keeping the game medium length. I find that a game takes about 1 hour per player, regardless of the box's suggested time of 45 minutes/player.2. You get to design your own ships. Have you ever wanted a small scout ship with no weapons, just incredibly powerful engines and shields? How about a gun ship that fires missles and plasma canons? In Eclipse you can upgrade your ships with several technologies in the game.3. Simple rules. The rulebook may be 32 pages, and a little confusing at times, but I promise you these rules couldn't be much more simple.4. Variable amounts of players. As little as 2, as many as 6! The only rule you take away when playing with less than 4 players is the diplomacy rules for obvious reasons. I love the flexability of the game in respect to the amount of players you can have.5. Modular game board. The board changes every time you play, giving Eclipse quite a bit of replayability. When a new territory is explored, the player simply picks up a hex, turns it over, and places it adjacent to the hex he is exploring from.6. Excellent resource system. There are three resources in Eclipse: Money, Science, and Materials. You pay an upkeep for actions that you use during each turn with money. Science allows you to research technologies. Materials allow you to build more ships and other structures. Collecting resources is as simple as establishing influence in a sector and placing a population cube on a planet of a certain color: Brown for Materials, Pink for Science, and Orange for Money.7. Came with more than enough baggies to organize everything. To organize the 150 million pieces that Eclipse brings to the table, the creators had the forsight to provide several baggies. I absolutely love that.8. Several paths to victory. You can play this game without engaging in combat once, or you can carve a blood thirsty path through the galaxy. Both are viable winning strategies that I have used.9. It's epic. You're building a space civilization here folks; learn to love it. This game has a pretty long play time and I find it amazingly able to keep my attention for the entire time. You actually feel like you're expanding your interstellar civ!10. Unpredictibility. On our last play through my friend got beat around by the Ancients for the first two rounds. He was certain he would lose. After all of the Victory Points were tallied in the end, he was the winner by three points. It's not going to happen every time, but it's possible!Dislikes1. All the little bits. There are 6 colors, one per player. Each color has wooden cubes and discs along with plastic ships. There are approximately 84 plastic ships, over 300 wooden parts, 300 tiles, 5 player boards, 1 supply board, 18 dice, and two cloth bags provided for Eclipse. It's very daunting set up for more than two players, depending on how many times you'ved played it and the experience you have setting up games efficiently.2. Storage Solution is lacking. I like to keep my games in their original box. You can certainly do that with Eclipse; however, it's a bit chaotic and messy. There are no specific parts to put things, you sort of have to just throw it all in and pray it works out when opening it the next time. I highly recommend investing in some plano boxes to help organize the tiles.3. Luck is a HUGE factor in this game. Six sided dice are the method of combat. To begin the only way of inflicting damage is by rolling a six. After several ship upgrades you can whittle that down to rolling a three, of course if your opponents have half sense, they will upgrade their ships so you must again roll sixes. Combat is pretty much the most irritating part of the game for me. Furthermore, when exploring, tiles are flipped over randomly. It makes for a wonderfully random, changing board game, but you can get very unlucky on your explorations, running into over powered remnants of lost civilizations, or nothing of use at all.4. Confusing rulebook. Like every. single. Fantasy Flight game I own, the rulebook is incredibly long, and laid out in the absolute most inconvient manner possible. I have spent 15 minutes searching for one simple mechanic, only to find it tucked away as a single sentence in a topic that's almost completely unrelated.5. The ships are .. meh. This is a thin point, but I'm not a huge fan of the ships.All in all, I'd say Eclipse has earned a 5 star review from me. I would change very little about the game itself and I'm always willing to set it up and play when someone requests it. The price tag and the time commitment involved in Eclipse will scare many people away, but I highly recommend it to anyone that enjoys board games.
U**S
fantastico para pasar una tarde diverida
ideal para los amantes de los juegos de tablero , me atreveria a decir inprescindible . Una apuesta segura para pasar una tarde divertida en compañia de amigos , la calidad y cantidad de los componentes no se corresponde con el precio , si eres aficionado a los juegos de tablero no te lo puedes perder , divertidisimo ¡¡¡¡¡
M**G
Our new favourite board game
I'm a big fan of board games, and our group's previous favourite game was "Battlestar Galactica." I think this just supplanted it. As a space strategy and empire-building game, I don't think it has an equal - people can harp on about "Twilight Imperium" all they like, but this manages to condense the complexity of managing a galactic empire into a manageable amount of time and rules.The game itself allows you to explore, research technology, build fleets, colonise, upgrade ships and fight wars against your neighbours. It's a long game, but not excessively so. Our first game had to be cut short after four hours, but subsequent games have been much quicker now that everyone understands the rules. I'd say that 30 minutes per player is optimistic (especially if you have people who like to think about their move!) 40 minutes per player is probably about right, plus 10 minutes at the start to set up. Setting up is easy if you're smart about how you bag up the components, so allow another 10 minutes at the end for packing away!Gameplay has a "worker placement" style, each placement allowing you to carry out actions. You have three resources that you need to manage (money, science and production), and a number of ship types you can build and move. Researching technology allows you to upgrade your ships, or gain permanent benefits. The ultimate aim is to have the most victory points, and there are several routes to winning (conquest, scientific advance, preserving ancient knowledge).It's not perfect, by any means. The player boards are very thin, and easily damaged by water or tea droplets. There are a LOT of tiles, cubes and other miscellanea which can be quite fiddly. The rules don't allow for alliances (although the "Rise of the Ancients" expansion provides this).On the whole though, I wouldn't hesitate to recommend this to board gamers. The game has an enjoyable flow to it. The rules never feel artificial or contrived, and dovetail nicely with the overall theme. Great!
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