

Buy anything from 5,000+ international stores. One checkout price. No surprise fees. Join 2M+ shoppers on Desertcart.
Desertcart purchases this item on your behalf and handles shipping, customs, and support to Portugal.
Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything today's 3D artist needs to know to tackle the difficult task of recreating the human form in 3D. Starting with 2D references, and moving on to practical and advanced 3D sculpting—including topology and animation preparation—every stage in the creation of an ideal male and female figure is covered. Featuring established artists such as Chris Legaspi and Mario Anger, there are also several master projects for an informative and in-depth overview of the 3D sculpting process, showing how the ideal human form can be adapted to fit any shape! Review: Go for it without having a doubt! (For beginners) - A very good guide to help you get a good surface anatomy knowledge of humans. It really helps to learn the basic landmarks of anatomy. It has various methods to sculpt the human figures, Like from scratch and from zsphere also it has been shown how to sculpt human body. Review: Best for 3D artists - Highly recommended for 3-D Artist. Must buy. Waiting for more books like this.
| Best Sellers Rank | #119,359 in Books ( See Top 100 in Books ) #826 in Handicrafts, Decorative Arts & Crafts #3,609 in Arts, Film & Photography (Books) |
| Customer Reviews | 4.7 out of 5 stars 543 Reviews |
A**N
Go for it without having a doubt! (For beginners)
A very good guide to help you get a good surface anatomy knowledge of humans. It really helps to learn the basic landmarks of anatomy. It has various methods to sculpt the human figures, Like from scratch and from zsphere also it has been shown how to sculpt human body.
T**J
Best for 3D artists
Highly recommended for 3-D Artist. Must buy. Waiting for more books like this.
P**H
Learn it easily
Amazing book for every 3d artist.
A**R
Four Stars
Worth it
A**H
Nice to have on your shelf
Quality of figures is very good but this book is more of a reference to sculptors. Doesn't teach anything in detail.
M**S
Item obrigatório para todo artista de personagens 3D
O livro traz breakdowns de artes de profissionais da área, dando dicas de como iniciar, onde focar, planos do rosto/corpo, macetes gerais, referências de anatomia, dicas de softwares (ZBrush/Maya), ainda acompanha fotos de ecorche masculino e feminino na frente e no verso, assim como passo a passo de processos mais complicados, como criação de expressões, gesturing, mãos e pés. Não esquecendo de que é um livro para character artists, então ele tem sim algumas dicas de produção como retopologia e topologia para animação, mesmo que poucas. O foco maior do livro é no processo artístico da anatomia para a criação de personagens convincentes e realistas. É essencial que todo artista 3D tenha esse livro na sua estante e sempre faça a consulta antes e durante a criação de um personagem.
L**A
Apprezzatissimo
Arrivato in anticipo ed in ottime condizioni. Un ottimo pezzo in più da aggiungere alla propria libreria per artisti tradizionali e digitali. Molto chiaro e visivamente e graficamente efficace, con immagini esemplificative, studio e analisi di alcuni casi esemplari (si parte da una base generale di apparato scheletrico, proporzioni, muscoli e marker in base al genere e poi si approfondisce prendendo in esame casi specifici e distretti muscolari, valutando anche il corpo in varie pose/posizioni) Speravo in qualcosina in più per la sezione sulla topologia, ma ciò non sminuisce affatto il valore del volume e l'ottimo rapporto qualità/prezzo. Consigliato.
S**I
Excelente libro
Enfocado completamente para artistas 2D y 3D, excelente calidad de material. Definitivamente una lectura obligada para cualquier modelador, animador o rigger. La información está muy bien estructurada las fotos e imágenes ayudan mucho, aborda por separado el cuerpo masculino y el femenino. Excelente libro.
K**R
A must for characterartists
The Book covers the field of human Anatomy and gives a lot of reference to use for sculptings. Besides showing the different muscles and other important landmarks of the human body it also provides the reader with a lot of tips and tricks. Easy to read (even for me as a german) with a lot of pictures showing the worksteps en detail. In the front- and backcover there are also referencecards included showing the male and female proportions and naming the musclegroups. For me as a 3D-Artist the most useful book on human anatomy I know so far. Absolutely worth it!
C**Y
The Foundation for Taking Your Art to the Next Level of Realism
This book really is “The Essential Guide” for 3D character artists. Though you can probably make a decent model just following reference images and common sense, I think a solid basis of knowledge of the human form really is the foundation for taking your art to the next level of realism. If you are looking for that foundation, or just want to up your skills in the character department, look no further. The chapter structure in Anatomy for 3D Artists has a variety of different artists tackling a few chapters each, giving the book some different flavor and allowing for these best-in-breed artists to highlight their strengths. It begins with 2D study, and has several chapters each detailing both male and female figures. This beginning part is very much foundational, and shows the basic proportions of the body as well as the basics of bone and muscle structure. This follows up with similar treatments of bone and muscles in a 3D context. Finally, they finish the book with some full sculpts of both male and female bodies in dynamic poses. It really goes deep into the names and relationships between the bones and muscles, moreso than I was even expecting. And to put this into context, I went to art school for college and I don’t even recall ever going this deep. For example, the text is peppered with lines like: “The bone of the femur rotates inward around its longitudinal axis. The tensor fasciae latae, the gluteus medius, and parts of the gluteus minimus allow this movement.” I won’t lie, some of this descriptions are thick and I doubt I will remember the specifics. Though it is still helpful to understand, and you could always refer back to the text in cases of confusion. And, despite some of the heavily worded descriptions, the text remains very approachable. Anatomy for 3D Artists is a great place to look, not only for guidance but also inspiration. They spared no expense at having literally every page packed with multiple full color illustrations of each step along the way. Especially for a book of this nature, pictures are key to understanding the material, and the presentation is beautiful. There’s also a few sections in the middle and end just to showcase finished artwork, which is appreciated. One other great aspect, is that the instruction is not tied to any particular 3D modeling package. Though it’s clear most of the authors are using ZBrush, they stray from going into the specific technical aspects of the application. Pretty much all the instruction is general and could be applied to whatever software you or your studio prefers. All in all, I consider this book to be a huge success and should be a key element of any character artist’s bag of tricks. Although there are other anatomy books going back years, this is one of the first specifically for 3D artists. I found it helpful and I think you will too.
Trustpilot
2 months ago
2 weeks ago