Sybex Introducing Autodesk Maya 2016: Autodesk Official Press
O**.
Perfect
although books are old fashion. Not very practical for me. better in form of tutorial with another monitor or laptop.
M**O
Four Stars
it's very useful to me
S**S
Excellent content that mostly applies to 2018 Maya, but the image print quality is poor
Despite having access to Lynda.com and Pluralsight.com which both have excellent Maya courses, having a book to highlight, mark the margins and return to as reference is very helpful. I am moving from 3DS Max to Maya 2018 and I wanted a book to gel the core concepts of modeling and shading, as well as animating, rigging, constraints... in Maya.Other than changes from 2016 to 2018 Maya, primarily a change in renderer (Mental Ray to Arnold), as well as MASH (unlikely to be covered in an intro book), this book applies well to Maya 2018.I found the book very practical, with interesting projects that could be completed in a reasonable amount of time, and reinforced key concepts. I would recommend this book for anyone new to Maya or moving from another 3D software package. I would have given this book a 5 star rating, but the picture quality in the text is poor. This is likely a combination of the printing, as well as image contrast and magnification. Some of the topics are complex (e.g. UV Mapping, rigging) and poor images make the topic more difficult to follow. There had at one time been videos online to demonstrate the content, but only a few can still be found on YouTube.My only other comment relates to efficiency. I wondered why the author created a "virtual studio" of planes for modeling, instead of using the built in image plane functionality. With the image planes you simply import an image for top, front, side views (and move them back -100 in their respective planes). Instead he has you build this from scratch. In the same vein, short-cut key creation could have been introduced for some common repetitive menu tasks such as center pivot, delete history, freeze transformations.In summary, this is a very well written book and I would highly recommend it, despite its being outdated for the 2016 version of Maya. As far as I can tell, it was updated for more than a decade of revisions since 2004, and its content appears to have greatly benefited from both revisions as well as the authors own extensive experience. It would be a shame if Sybex and Autodesk let this book fall into "out of print," even when online tutorials have largely taken over. If they do print a sequel in the future, I would recommend they improve the printed image quality (which by the way, was just as poor in the Kindle versions of their Mastering Maya book).
A**7
Great item
A great book, very clear and precise with the information. Well recommended if you are new to Maya or cg and cgi. within the first few pages that I had read I learned a lot and think I will learn a lot more too. Looking forward to reading the rest.
A**R
Five Stars
Very useful book for a beginner xDD
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