

🎮 Gear Up for Action-Packed Adventures!
Guilty Gear 2: Overture for Xbox 360 is a tactical melee action game featuring over 50 unique servants, fully voiced dual language dialogue, and exciting multiplayer modes, all enhanced by refined gameplay mechanics.
A**R
Five Stars
Works great, and thanks again!
M**S
Great game super price!!!
Great game, excellent game play, perfect price.
C**M
A good but not great blend of action and strategy
I am a huge, huge fan of the Guilty Gear fighters. Guilty Gear Xrd -SIGN- is one of the prettiest fighting games ever, and was an absolute favorite title of mine last year on PC. I am also a fan of blending game genres, but some combinations go together better than others, and while there are things about GUILTY GEAR 2 -OVERTURE- that I really enjoyed, the genres did not blend together quite as seamlessly as I had hoped.So how to best describe GUILTY GEAR 2 -OVERTURE-? It is a mixture of strategy elements and third-person action. That combination can work, but the genres are so disparate that you do have to make concessions. One of the biggest concessions made here is the way you bring up a map of the battleground to help strategize where to go and what to do next. You frequently find yourself in narrow passages (similar to DOTA). The cramped spaces are not necessarily to my liking, but I understand how balancing units and the RTS elements of the game could have been a bigger challenge with more open spaces.This title has a way of 'reminding' me of several other games. Instead of being a traditional fighter like other games in the Guilty Gear series, this title resembles a Warriors game. Now while I am a big fan of the Warriors titles most of the time, there are more notable rough edges to be had in GUILTY GEAR 2 -OVERTURE- by and large. Still, the way you string together combinations and lead your armies with a hero helps to create these parallels between the two games Even though it reminds me of Warriors, it plays out more like a MOBA with its need to push objectives at you and keep you constantly moving around the map. The narrow passages mentioned above also plays into this. The ability to micro-manage your troops and the wide number of different units with different abilities and a sort of rock/paper/scissors advantage one type has over another is what lends itself to the real-time strategy comparisons.Familiar names and places help to provide a story that might be confusing if you are new to the Guilty Gear narrative, but I enjoyed the familiar aspects and characters all the same. Sin in particular gets a lot of story time, and it serves to fill in some narrative gaps between the primary fighting titles, which I appreciated. The music is outstanding, though the visuals are undeniably dated. This is a straight port of the 2007 Xbox 360 game, so while GUILTY GEAR 2 -OVERTURE- is not an ugly game, it is nowhere near as aesthetically pleasing as its more recent 2D fighting counterparts. Character models certainly look better than the environments, but mostly it's just that the game is visually dated compared to something brand new from 2016. Also, while addressing the audio presentation, while I thoroughly enjoyed the music, the little voice over loops were rather annoying and could have stood a bit more variety.A handful of different modes including campaign, training, online and exhibition skirmishes give you plenty to do. While the campaign was enjoyable, I do suspect that the overall game could grow stale without proper online. The problem right now is that while there is Player Match available online, one of those aforementioned rough edges is that ranked matches will be coming later, but they are not implemented yet. Keyboard and mouse support is also finicky at this point - it certainly plays better with a controller. I have little doubt that Arc System Works will get these smaller details sorted out, but in the mean time they serve as rough edges to an already older title.Even when those matters do get sorted out, there is the learning curve here - which is substantial. There is a great deal to understand, and playing against a seasoned opponent can spell doom pretty quickly. These different systems do not align with one another seamlessly - there are parts of the game where there are some uneven edges and overlap it feels like. The controls are not intuitive, the way you battle the map system for assigning troops and the way it is all handled in real-time makes the game harder to learn and execute on than it probably should be.The good news is, once you invest the time to learn all of this, the gameplay is actually pretty rewarding. You get good at opening the map and quickly assigning commands. In the campaign mode this is less of an issue because of pausing, but if you are playing against someone else, it certainly adds to the tension because things keep chugging along. The good news is, you are both battling the same systems, so it's more annoying than unfair.What GUILTY GEAR 2 -OVERTURE- hangs its hat on is the unique blend of action and strategy. Like most games that blur those lines, neither of those genres goes as deep as other games that focus on one style of play might. Combat is simple, and the tactical side of things is a little shallow. They do however create a rewarding mix between the two once you adapt to the game's unique style of play and learn how to best mitigate the sometimes cumbersome interface.I actually found GUILTY GEAR 2 -OVERTURE- a somewhat challenging game to review. My love of fighters and strategy titles makes me more inclined to enjoy this mixture of genres than others might be. The story could be seen as dense or convoluted to newcomers, but I am well versed in the Guilty Gear world, so it was one of the more enjoyable aspects for me personally. Despite some rough edges and the outdated graphics, the overall game was one I enjoyed the majority of the time. It could have used some deeper mechanics, but I found myself coming back to it time and again until I completed the campaign mode, which is always a good sign. If you are looking for a unique game and like the idea of action meets strategy meets MOBA, then GUILTY GEAR 2 -OVERTURE- could be exactly what you are itching for.
J**N
Why did I get dynasty warriors instead?
They tried to become dynasty warriors and failed miserably. It's sad, because guilty gear is so much fun.
F**R
An hidden gem.
GG2:overture is somehow one of the most misunderstood game of all times, probably because of the burden of its predecessors.The guilty gear saga is probably know for being one of the best 2d fighting game, and during the years have produced many titles with some new charachter here and there.Now, at some point Daisuke Ishiwatari (the original creator of the game, and composer of all hard rock-metal music) decided to create something totally new, while the liege of 2d fighting would be carried on by another title, Blazblue.And that's the problem. When fan discovered that the new GG wasn't a fighting game, simply hated it. And the fact that the game wasn't a typical, western RTS didn't helped the rest of the public.But in short, what is Guilty Gear 2? A dynasty warrior clone? an RTS? a 3d fighting game?GG2 is all and none of thse, it's a unique, competitive game that unite elements from fighting game, action game and strategy game into a new totally concept, defined as "melee action game"The core of the game, usuless to say and stated many time by its creator, is the multyplayer. The campain mode serve as a training to prepare slowly for it, but it doesn't work too well, and it's generally boring, even if it bring forward the story of the previous chapters.But, as I was saying, it's in multyplayer that the game shine.The player control the army master in third person, while can easyly summon and move troops by calling the organ, a practic mini-map.The objective of the game is to destroy the enemy base, the masterghost. Unfortunately, the masterghost is protected by a barrier, tha reflect the master attacks.The servants (the master troops) can easyly destroy the barrier, but they have to reach it first. TO buy and unlock new servants you need mana, the game value. To obtain mana the player need to control ghosts, control points scattered around the map.So, the basic lines of the game can be understood even from this brief view: you control servants to capture ghost, that gives the player mana to buy more servants, that will ultimately found a free way to the enemy masterghost and destroy its barrier. In all of this the player need to control the master, that can run all around the map in short time, destroy entire groups of servants in a moment and transport servants with him to release them in key point.That creates a unique tactical experience: you have to control the servants, move to ghost, and always consider what the enemy master is doing and not leave your key ghost/servants unprotected, all of this while you search for the enemy seravnts, run across the map, release your servants and think about a new strategy.Also, when a master encounter the enemy, the game work as a fighting game in all aspects: you have combo, defence and even all the advanced charateristic of the previous guilty gear game, like areal dash, psichic burst, roman cancel and so on.There is many other charateristic of the game, but that's just a general overviewIn general, GG2 is not an easy game. It has much to offer, but also ask for some work.If you search for an easy game to enjoy alone, it's not probably the game for you.But if you want a new, challenging experience that never cease to wonder, it's surely a must buy
A**K
For Guilty Gear fans only
I have been a fan of GG for a long while and was exicted when I heard that the next game would be an action game, but sadly it falls short of my expectations. Don't get me wrong the game is not terrible it just gets repetitive. Most of the missons involve a kind of "capture the base" where you and your enemy battle for control over "ghosts" and then once you've captured all the ghosts you must destroy the enemys "masterghost" which is their base. One thing that disappointed me was the lack of characters, the only ones from the original game series are Sol Badguy and Ky (but Ky is nonplayable) while the rest are newcomers. Also in the game are these things you can summon on the battlefield called "servents" which fight along side you, it kinda reminded me of Chaos Legion for PS2. Overall its a decent game if you're a fan of Guilty Gear if not you might want to look elsewere.
J**N
Change is Good !!!
I had first heard about this title when it was in Japan and said it's to much like street figther!!!...But after they adapted it to a hack and slash I said that's innovation. Two for the money baby. Love the Maps and Sol is still a great character to play with.
S**S
hella good service bro
game arrived early and in good condition cant ask for more thx mate 👍👍
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2 days ago
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